
Handheld gaming PCs are in a weird spot right now. Once a semi-affordable way to play PC games on the go, the AI-driven memory shortage has seen most devices skyrocket to prices you’d expect from gaming laptops. ROG’s latest handheld gaming PC, the limited-edition Xbox Ally X20, symbolises this recent trend.
On the surface, it’s a beautiful, flashy device. One that is far pricier than ROG’s previous entries. Complicating matters, however, is the fact that the X20 relies on legacy hardware. Despite the elevated price, it isn’t quite as powerful as more recent handheld gaming PCs.
There are some welcome improvements to the design, which add to the overall usability and comfort. Debuting OLED on an Ally is a nice touch, too. The X20 also includes some rather nice design flourishes, combining ROG’s industrial gamer aesthetic with some of Xbox’s signature branding.

So, what’s the value-add here? Is a fancy new screen and improved build quality worth $700 more than the previous model? Should you save money by going for the non-limited-edition version? Or should you spend an extra few hundred dollars on a device that delivers tangibly better gaming performance? These aren’t easy questions to answer because they wholly depend on where your priorities lie.
Among the uncertainties and ambiguities, the Xbox Ally X20 is an extremely eye-catching and streamlined handheld gaming PC, even if its output doesn’t quite match that of its newest rivals.
Comparing Allies (and enemies)
When the ROG Xbox Ally X first launched in October last year, it cost $1,599 in Australia. Only a few months later, ROG increased the price to $1,799. So, based on today’s pricing, the new Xbox Ally X20 is a hefty $700 more expensive (or nearly $1,000 dearer than the non-limited edition’s launch price).
Yet, as nice as all the new flourishes are, the X20 still rocks the same AMD Ryzen AI Z2 Extreme chipset and 24GB of memory. In a direct head-to-head comparison with Intel’s new Arc G3 system-on-a-chip (SoC), AMD’s hardware shows its age.

Without tangible performance gains, what does an extra $700 get you? The most obvious is a larger screen with a new technology. ROG’s Xbox Ally X20 sports a 7.4-inch (up from 7.0 inches) OLED display, making it the first Ally to feature an OLED panel.
Other changes are more incremental, yet meaningful to the right person. TMR joysticks — which use a newer, more precise, magnetic sensing technology to reduce the likelihood of stick drift over time — replace the Ally’s older analogue sticks.
Next to the left joystick is a modular D-pad that you can rotate to suit either four-directional or eight-directional inputs (fighting game aficionados tend to favour the latter).

There’s now also a faster microSD Express card reader, replacing the previous model’s UHS-II slot. Beyond these additions, various aesthetic and nice-to-have updates are found throughout, like more comfortable controller grips.
Independently, each update doesn’t necessarily warrant a $700 price gap between ROG’s flagship handheld gaming PCs. Together, though, they improve nicely on what was one of the better devices in the category.
Does it provide better value than the $1,429 OLED Steam Deck or the MSI Claw 8 EX AI+, which now sells at some retailers for $2,849? That’s the $2,499 question.
ROG Xbox Ally X20 specifications and price
| Processor | AMD Ryzen AI Z2 Extreme |
| Memory | 24GB LPDDR5X |
| Display | 7.4-inch FHD (1920 x 1080) 120Hz Touch-enabled OLED display 1,400 nits peak HDR brightness |
| Size | 30.0 x 12.1 x 2.75 cm 756 g |
| Storage | 1TB PCIe 4.0 NVMe M.2 SSD |
| Battery | 80WHrs Type-C 68W AC adapter |
| Connectivity | Wi-Fi 6E (802.11ax) Bluetooth 5.4 One 3.5mm Combo Audio Jack One USB 3.2 Gen 2 Type-C DisplayPort / power delivery One USB 4 Type-C (Thunderbolt 4, DisplayPort 1.4, Power Delivery 3.0) One microSD Express card reader |
| Price (RRP) | $2,499 |
| Warranty | One year |
| Official website | Asus Australia |
Design
Kudos to the design team, who has elevated the Ally’s utilitarian style into something worth putting on display. Compared to the Xbox Ally X, which looks like a gaming device wearing a corporate skin, the X20 is confidently stylish.
Adorned with gold accents, the dark frosted translucent chassis gives you a glimpse at the internals. Made to celebrate ROG’s 20th anniversary, it’s apt that the hardware harkens back to the 2000s aesthetic of see-through materials. In a nice touch, the Xbox button now lights up in the brand’s signature green.

Not as obvious to the eye but immediately noticeable to the touch are the quieter bumpers and triggers. Like my favoured Cherry MX Brown keyboard switches, the X20’s left and right bumpers don’t make much noise, but they produce a satisfyingly tactile bump when pressed. Similarly, the hall effect triggers provide enough resistance to enable multiple levels of input, without requiring too much effort to press.
I’m no joystick snob, but I like the extra tension the new TMR sticks bring to the Ally. Only time will tell if they live up to the stick drift-beating claims, but they feel snappy and responsive out of the box.


What I enjoyed most, though, was the Xbox Ally X20’s extra grippiness. Along the bumpers, triggers, and around the back of the controller handles was a more rubbery, thicker grip texture. They make the sizable device easier to hold for longer periods, especially for sweaty-handed gamers like me.
ROG’s newly added OLED display is a great-looking screen. I had no issues with the existing IPS technology, but the extra contrast, colour depth, and viewing angles you get from an OLED are hard to turn down.

Rounding out the package is the customisable D-pad on the left-hand side. Lifting and rotating the pad, which requires a small pinching motion, swaps it between two configurations.
One sees the up, down, left, and right inputs stick out more prominently, suited to games requiring four-directional inputs. The other configuration sits the directional buttons more flush with the rest of the console, ensuring there’s little in the way of your thumb quickly moving to diagonal inputs. Even if you primarily stick with one setting (like I did), it’s a fun little fidget to play with that feels robust under your digits.
You win some, you lose some
This is where the ROG Xbox Ally X20 struggles to stand out among recent hardware advancements. While ROG’s software integrations have steadily improved over a span of months, its internals remain stuck in place. If you looked purely at the components inside, this device is basically a functionally identical device to the Xbox Ally X.
To start with the positives, though, the X20 supports the best user experience I’ve encountered in a non-Steam OS gaming handheld. Like the non-limited-edition version of the device, this iteration combines Windows 11 with ROG’s Armoury Crate SE software. The latter platform streamlines access to settings like screen brightness, performance modes, and various other handy shortcuts.
By default, the device launches in ‘Xbox mode’, a full-screen version of the Xbox app optimised for handheld gaming PCs. It’s come a long way in 12 months, with almost none of the friction I encountered last year. There’s no escaping that this is still a PC, though; constant updates and checking for software patches remains a hallmark of the experience. It’s not as streamlined or stress-free as a dedicated gaming console, but it’s damn close.

Even if you want to use other PC launchers, like Steam, the X20 has no issues. Steam runs without hassle, even automatically opening in the handheld-optimised ‘Big Picture mode’ if you boot up the app via Armoury Crate. It’s one of the major drawcards of Windows-based handheld gaming PCs, playing games on other storefronts without putting in any extra effort.
Downloading said games doesn’t take long, either. Equipped with a Wi-Fi 6E chip, the Xbox Ally X20 benefits from speedy (by Australian standards) internet plans, swiftly installing 100GB+ games. Paired with my 500Mbps plan, I didn’t have to wait much before playing Forza Horizon 6.
Game benchmarks
With games up and running, the Xbox Ally X20 is capable, but it’s no longer at the top of the pack it once was. You won’t have much trouble getting graphically demanding blockbusters running at 30fps, or upwards of 60fps with a bit of upscaling help. But having seen what the Intel Arc G3 Extreme can do, the older AMD Z2 Extreme chipset left me wanting more.
MSI’s intel-equipped handheld produced upwards of 50 per cent more frames across several in-game benchmarks. Without any DLSS, FSR or XeSS (acronyms aplenty) applied, the MSI Claw 8 EX AI+ hit 42fps on Forza Horizon 6’s benchmark, while the Xbox Ally X20 struggled to hit 30fps. These results came from both devices on their respective highest power settings while plugged in.
As long as you don’t mind tinkering with graphical settings or experimenting with upscaling technology, the X20 runs the overwhelming majority of available modern games. I had a grand time playing The Witcher 3’s remaster with most settings on ‘medium’. On battery, with the device’s performance set to 17W, I got close to three hours, which is a pretty reasonable battery life.
Still, it all comes back to the X20’s value proposition: it costs a lot more for near-identical in-game performance compared to the previous model.
Who is the ROG Xbox Ally X20 for?
Hardcore gamers love a limited-edition release, and it’s clear that the ROG Xbox Ally X20 is aimed squarely at a niche market. External upgrades, like the OLED screen, more comfortable grips, and an eye-catching transparent design are lovely. But sticking with the same processor means the X20 doesn’t compete as closely on performance with its rivals.
As such, the X20 occupies an awkward position: it costs $700 more than the Xbox Ally X, while a few hundred dollars separate it from more powerful alternatives. Ultimately, this is an elegant gaming device in both function and form, but its lofty price tag places it purely in the realm of collectors and cashed-up enthusiasts.
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