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Monday, 1 June 2026

Intel is finally ready to take on handheld gaming with the Arc G3

Intel is finally ready to take on handheld gaming with the Arc G3

Just before Computex 2026 kicked off, Intel announced a new chip that could drastically shake up the handheld gaming landscape. Dubbed the Intel Arc G3 series, the combined CPU and GPU system-on-a-chip (SoC) builds on the brand’s Panther Lake laptop chips in a bid to topple AMD’s ubiquitous presence in the most popular portable gaming devices.

Separated into two variants, the Arc G3 and the Arc G3 Extreme, Intel claims the SoCs power up to 42 per cent more frames on average across many of the biggest games than AMD’s Ryzen Z2 Extreme chipset, which is found in devices like the ROG Xbox Ally X. That comparison specifically applies to the latest MSI Claw 8 handheld running an Arc G3 Extreme at 35W, playing games in 1080p with upscaling enabled.

Intel Arc G3 logo
Handheld gaming PCs will start showing this logo. Image: Intel.

Intel Arc G3 focuses on power efficiency

But one of the biggest frustrations among handheld gamers is limited battery life. When cranking the wattage up to play more demanding games, you’d be lucky to get two hours before needing a power outlet.

Intel reckons it has power efficiency figured out. The company’s internal data suggests that devices running an Arc G3 only require half the power of a Ryzen Z2 chip to produce roughly the same, if not higher, performance levels. With the help of upscaling, Intel claims that handhelds using its gaming SoC can run smoothly at 17W, whereas competing systems need 35W.

It’s worth noting that AMD’s Ryzen Z2 chips are more than a year old now. Still, Intel’s latest foray into gaming proves how much can change in the space of 12 months. As is often the case with processors, pushing top-end performance is a focus, but doing more with less power demand is usually the top priority with chip makers.

MSI Claw 8 handheld PC playing Clair Obscur
3D games, like Clair Obscur: Expedition 33, won’t need to draw as much power to produce the same performance. Image: Chris Button.

Many of these efficiencies come from how Intel’s new SoC handles power, with less fluctuation between the CPU and GPU demands. With Intel’s ‘Endurance Gaming’ mode enabled, which reduces power consumption and sets frame limits, Forza Horizon 6 could run on a handheld for nearly six hours at 30fps, the company claimed. Older, less demanding games, like Team Fortress 2, could last up to nearly 12 hours.

Other gains stem from improved software as part of Intel’s XeSS 3 platform. This includes standard upscaling, which renders an image at a lower quality before using AI to bring it up to the target resolution. Then there’s also what Intel calls ‘Multi-Frame Generation’, which produces additional frames to create a smoother look. It’s more of an acquired taste, as it can create some visual artifacts, but it’s not as noticeable on the smaller screen of a handheld device.

Is Intel ready to make a bigger gaming push?

While AMD has dominated the handheld gaming PC market so far, Intel already has some supporters on board. Among the first devices to use Arc G3 chips are the Acer Predator Atlas 8, MSI Claw 8 EX AI+, and OneXPlayer.

I played each of the upcoming handhelds during a pre-Computex briefing, and Lego Batman: Legacy of the Dark Knight looked a treat. It looked sharp, ran smoothly, and I could have easily passed a few hours had my schedule permitted.

Acer Predator Atlas playing Lego Batman
If I could’ve spent the whole afternoon playing Lego Batman, I would’ve. Image: Chris Button.

But I was keen to quiz Intel about what the Arc G3 meant for its future in gaming. Traditionally, AMD has had a stranglehold on console processors, including those found in PlayStation and Xbox consoles. Meanwhile, the Nintendo Switch 2 runs on a custom Nvidia chip.

Tom Peterson, an Intel Fellow in the company’s architecture, graphics and software division, agreed that Intel was interested in being more active in the gaming space.

“The market is starting to mature, and it’s becoming more and more interesting,” Peterson said. “While this generation we think is going to be somewhat constrained because of DRAM pricing primarily, over time, this is a fruitful area for us to expand.”

As for why it’s taken Intel a while to dip its toe into making dedicated gaming chips, he explained that developing the technology isn’t an overnight process.

OneXPlayer Lego Batman on Intel Arc G3 chip
Image: Chris Button.

“It takes almost, I don’t want to say decades, but it takes a long time to build a new platform,” Peterson said. “And in this case, it’s mostly about the software, the thermal design, and making all that beautiful, so we’re building technologies over time that make it a really tractable product.”

Peterson acknowledged there was “some hesitation” among brands over the current high prices of handheld gaming PCs, largely caused by the global memory shortage, but was confident that the form factor would stick around in the long run.

“I think there’s also broad interest because we all sort of recognise this as a viable platform, and you don’t want to miss out,” he said. “So maybe moderate investments in the first couple of generations while you wait for things to sort of normalise on pricing.”

Chris attended Computex 2026 in Taipei as a guest of Intel.

The post Intel is finally ready to take on handheld gaming with the Arc G3 appeared first on GadgetGuy.


Sleek OLED ROG Xbox Ally X20 kicks off limited edition range

Sleek OLED ROG Xbox Ally X20 kicks off limited edition range

Looking back on its 20-year history, Asus’ Republic of Gamers brand celebrated the anniversary with an avalanche of limited-edition devices, including its first OLED handheld gaming PC: the ROG Xbox Ally X20.

Announced at a flashy Taiwan event alongside Grand Theft Auto V star Ned Luke, the ROG Xbox Ally X20 comes as part of a bundle with the brand’s XREAL R1 Edition 20 AR glasses, which provide the equivalent of a 171-inch screen.

Judging by the audience’s reaction, the revamped Xbox Ally was the star of the show. Made with a transparent black casing with gold highlights, it’s a striking design. But the handheld’s upgrade wasn’t a mere cosmetic refresh.

A beefed-up version of last year’s ROG Xbox Ally X, the X20 edition expands the display from seven inches to 7.4 inches. Along with the bigger size, it uses ROG’s Nebula HDR OLED technology, instead of the IPS used by previous models.

Its internals remain largely the same, including the AMD Ryzen Z2 Extreme chip, but ROG tweaked the cooling system to accommodate the OLED technology. On the outside, the D-pad can swivel to support four-directional and eight-directional inputs for different kinds of games.

ROG also equipped the Xbox Ally X20 with new TMR joysticks, which it claims are more precise than Hall effect technology. These new sticks are meant to be more durable, smoother, and remove the dreaded dilemma of stick drift over time.

ROG didn’t confirm any pricing or how limited the Xbox Ally X20’s supply will be. Judging by the Xbox Ally X’s recent price increase, which costs $1,799 in Australia, the special edition OLED model won’t be cheap.

ROG Xbox Ally X20 is just the tip of the iceberg

When the ROG Xbox Ally launched late last year, it impressed as a powerful bit of portable gaming kit. One of the most powerful handheld gaming devices on the market, its main weakness was the slightly disjointed Windows 11 software integration. Since then, multiple updates have vastly improved the user experience, particularly when docked to an external display.

There were a lot of 20th anniversary devices announced at ROG’s press event overnight. Denoted by the ‘Edition 20’ branding, the limited edition range included all manner of PC peripherals, like mice, keyboards, and even an RTX 5090 GPU with an OLED display that curves around its edges.

ROG Crosshair Edition 20 motherboard with RXT 5090
Extremely extra, but extremely cool, the 20th anniversary motherboard turned heads. Image: Chris Button.

Arguably the coolest Edition 20 drop was the ROG Crosshair X870E motherboard. Designed to pay homage to the first device made under the ROG banner 20 years ago, it brandishes copper heatsinks, up to nine M.2 slots, and a dual 6.67-inch AMOLED screen that pairs with ROG’s Edition 20 RTX 5090.

Original ROG Crosshair 2006 motherboard
Where it all began: the original ROG Crosshair motherboard. Image: Chris Button.

A lot of what ROG showed highlighted a ‘because we can’ approach to product design. The Edition 20 range isn’t for the masses, but goodness, it all looked incredibly stylish.

Chris attended Computex 2026 in Taipei as a guest of Intel.

The post Sleek OLED ROG Xbox Ally X20 kicks off limited edition range appeared first on GadgetGuy.